Sunday, November 3, 2019

New Series: Religion for Games & Making Astral Collision Continues

This Saturday, I introduced a new series where I talk about creating religions for games. I decided to start by making the case for why this matters. (Spoilers: There's a lot of untapped potential!)

Then on Sunday, I continued working on Astral Collision! This really shouldn't be surprising at this point...the game's got a long ways to go before it is complete!

Direct video links:

Introduction to Religion for Games—Why does it matter? -
Making Astral Collision (An RPG Maker MV Project) Part 5 -

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