Sunday, February 9, 2020
Making Astral Collision (An RPG Maker MV Project) Part 19
Now with more webcam! I'm still a bit inexperienced with being on camera, so please be patient with me as I get used to it. :)
As for this episode, I finished plans for non-weapon equipment specs and fleshed out a couple more weapons, but my specific focus was on the early game experience—how does the game feel when you first start it up? What should that look like in equipment, goals, and skills? I generally figured out the first two this week, but while I've got a philosophy for that last one, I still need to hammer out the details.
There's also some smaller tweaks that I made and some other general concerns I want to keep an eye on. Overall, there's a lot to cover in this episode!
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