Saturday, December 28, 2019

Religion for Games X Astral Collision: A Practical Example | Part 3



In this video, I continue the process of fleshing out each individual world that I'd started last time. However, the sheer number of details I needed to work out for some of the worlds means that I was only able to fit in the next four. All of this work should help me make a way more compelling game!

No comments:

Post a Comment