Sunday, February 23, 2020

Making Astral Collision (An RPG Maker MV Project) Part 21



I finally finished the first draft of all of the weapon damage formulas! I spend a bunch of this video discussing them. I also updated the way the weapon comparison display was being generated to better accommodate the way I calculate weapon damage.

I then discuss the character class detailed design work I'm just beginning to embark on, particularly the need for it and why what I've done on it up to this point hasn't been enough.

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